In your prototype, add to your code to have the watering rate slow down or speed up depending on how much water your plant needs.
Using the code we’ve already created, add to it so that by pressing A, the watering time is shortened, and pressing B will speed up the watering.

Toggle between two different watering cycles using the A and B buttons on the Mirco:bit.
Need a hint? Which block do we use to get the computer to remember information?
How does this watering system compare to traditional farming?
Place a second plant and water it using traditional farming methods. Graph how healthy your plant looks and how much water you are using for both plants.
At the end of one month:
- How much water did you use for both plants?
- How healthy is each plant?